The Investigator

Investigator Overview

Description:

Prime Attributes

  • Wisdom
  • Charisma

Hit Dice
Level x D6

Class Abilities:

  • Leading Whispers
    At 1st level, the investigator is never truly entirely at a loss on a case. Use of this ability give them an intuitive insight or contact who can lead to further investigation about a chosen topic or person. Such insights are not necessarily clear, and contacts may require favours or be hard to reach.
  • Patterns of Madness
    At 3rd Level, the investigator can intuitively filter out red herrings and coincidence in an invetigation. by focussing on a person, object or event when using this ability they can discern whether or not it has significant importance to their current investigation.
  • Black Tongues
    At 7th level the investigator may detect attempted deception during a conversation after using this ability, and will gain a general idea of which statements were made with intent to deceive. Supernatual entities and magically-tainted humans may make a mental effect saving throw to resist.
  • Unblinking eye
    At 10th Level, given at least fifteen minutes to examine a location or object, the investigator will automatically discover any hidden features, concealed objects or subtle clues that are present, provided it is physically possible for them to do so. One use of this ability is enough to cover a single family home or similar area of space.
Level Saving Throws    
 Attack BonusPhysicalMentalEvasionMagicLuck
111514121613
211413111512
321413111512
431312101411
531312101411
64121191310
75121191310
8511108129
9611108129
107986107
Skills   
Art “x” Navigation0
Atheltics Occult 
Business Perception1
Combat "x " Persuade0
Computer0Profession0
Culture “x”0Research1
Engineering  Religion 
Gambling Science 
History Security 
Language “x”0Stealth 
Law0Survival 
Leadership Tactics 
Medicine Vehicle “x”
Bio:

The Investigator

Silent Legion AlexConno1